Overview
Party Time is a deck built around having a full party, which means controlling at least one Cleric, one Rogue, one Warrior and one Wizard. Nalia de'Arnise lets you look at the top card of your library any time and cast Cleric, Rogue, Warrior and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, she puts a +1/+1 counter on each creature you control and gives them deathtouch until end of turn.
The 99 cards are 44 creatures, 7 artifacts, 3 enchantments, 3 instants, 5 sorceries and 37 lands. That is a lot of creatures, and they include 14 Clerics, 11 Wizards, 9 Warriors and 5 Rogues. Many of them are party payoffs, such as Archpriest of Iona, Squad Commander, Malakir Blood-Priest and Burakos, Party Leader, which count the creatures in your party, and others help you fill the party quickly, such as changelings and Maskwood Nexus.
Key Cards
Playing the Deck
The early game is about filling the party cheaply. Mother of Runes, Archpriest of Iona, Selfless Spirit, Changeling Outcast and Zulaport Cutthroat are cheap and cover several types, and Sol Ring, Arcane Signet, Orzhov Signet and Talisman of Hierarchy speed you up. Skullclamp turns small creatures into cards, and Priest of Ancient Lore and Bygone Bishop add value early.
The middle of the game is about full-party triggers. Nalia de'Arnise puts counters on your team at the beginning of combat, Squad Commander pumps the team, and Harper Recruiter looks at the top four cards for party creatures. Mardu Strike Leader makes a Warrior every attack, Mirror Entity and Irregular Cohort fill the party with changelings, and Order of Whiteclay and Solemn Doomguide bring creatures back from the graveyard.
The late game is about big flyers and a reset. Butcher of Malakir makes each opponent sacrifice a creature when your creatures die, Calculating Lich drains whenever a creature attacks an opponent, Glorious Protector protects your team, and Firja's Retribution makes a 4/4 Angel Warrior. Thwart the Grave reanimates two creatures, and Austere Command, Dusk // Dawn and Stick Together reset the board.
Strengths & Weaknesses
Strengths: The deck has a huge number of creatures that count towards the party, so it rarely struggles to get a full party, and several of its cards reward you for it. It also has many ways to protect itself and interact, including Despark, Crib Swap and Unbreakable Formation, and cards such as Glorious Protector that protect your team.
Weaknesses: Many of the creatures are small, so a sweeper or a strong blocker can set the deck back, and the party payoffs are weaker when the party is broken by removal on a key type. Some of its cards, such as Black Market Connections, also cost you life.
Want to improve it? See the Party Time upgrade guide: nine swaps with the data behind each one.
Want to see what a fully optimised Nalia de'Arnise build looks like? Try the Oracle.
✦ Build with The OracleFrequently Asked Questions
What cards are in the Party Time decklist?
The Party Time precon is a 100-card Commander deck led by Nalia de'Arnise. The full Party Time decklist, with every card, current prices and a button to copy the list into your deck builder, is on this page.
When was Party Time released?
Party Time was released on June 10, 2022 as part of Commander Legends: Battle for Baldur's Gate.
Who is the commander of Party Time?
Party Time is led by Nalia de'Arnise, a Orzhov (W/B) legendary creature.
How many creatures are in Party Time?
The 99 cards besides Nalia de'Arnise include 44 creatures.
How many lands does Party Time have?
Party Time has 37 lands in the 99 cards besides Nalia de'Arnise, including basic lands.
Full Decklist
All 100 cards from the out-of-the-box Party Time precon, with current prices. Click any card to expand it.