Estrid, the Masked costs {1}{G}{W}{U} and is a Legendary Planeswalker that can be your commander. Its +2 untaps each enchanted permanent you control, its -1 creates a white Aura enchantment token named Mask with umbra armor attached to another target permanent, and its -7 mills seven cards and returns non-Aura enchantments, then Auras, from your graveyard to the battlefield. Enchanted lands untap for more mana, and every Mask protects a permanent.

The precon already has the Aura ramp and the enchantment-draw engines, including Fertile Ground, Wild Growth, Estrid's Invocation, Eidolon of Blossoms and Enchantress's Presence. Each swap below pairs a cut with an add, and every card is scored with the same numbers the Oracle uses to build decks: synergy and inclusion from the Estrid decks, plus lift, which shows how much more often a card turns up in Estrid decks than in decks that could play it.

Looking for the unmodified list first? Read the Adaptive Enchantment precon guide.

12
Swaps
$7.46
Cost of the adds
39→39
Lands
0→39
Avg Oracle score

What is holding the deck back

Not enough enchantment-draw creatures

Mesa Enchantress, Satyr Enchanter, Archon of Sun's Grace, Entity Tracker and Jukai Naturalist all draw a card or make a token whenever you cast an enchantment. They are among the top-scoring cards the precon leaves out.

Vows and situational enchantments outside the lists

Dictate of Kruphix, Eel Umbra, Epic Proportions, Ever-Watching Threshold, Finest Hour, Ground Seal, Righteous Authority, Soul Snare, Vow of Flight and Vow of Wildness are not cards Estrid decks usually play.

Cards outside the lists

Boon Satyr and Dismantling Blow are not cards Estrid either decks usually play.

The 12 swaps

Each pair shows the numbers for the card coming out and the card going in. Click a card image to zoom.

Swap 1 of 12
Dictate of Kruphix
Cut
Dictate of Kruphix
Enchantment · 1UU
Not a card this commander's decks usually play, so it scores below the cards that are
Mesa Enchantress
Add
Mesa Enchantress
Creature — Human Druid · 1WW
Inclusion50%
Synergy47%
Lift8.0×+
Oracle score 48

Dictate of Kruphix is a three-mana enchantment with flash that gives every player an extra card each draw step. It is not a card Estrid decks usually play.

Mesa Enchantress is a 0/2 Human Druid for {1}{W}{W}. Whenever you cast an enchantment spell, you may draw a card. A three-drop that draws a card from each enchantment in a deck of 25.

Swap 2 of 12
Eel Umbra
Cut
Eel Umbra
Enchantment — Aura · 1U
Not a card this commander's decks usually play, so it scores below the cards that are
Satyr Enchanter
Add
Satyr Enchanter
Creature — Satyr Druid · 1GW
Inclusion45%
Synergy43%
Lift8.0×+
Oracle score 44

Eel Umbra is a two-mana Aura with flash and umbra armor. It is not a card Estrid decks usually play.

Satyr Enchanter is a 2/2 Satyr Druid for {1}{G}{W}. Whenever you cast an enchantment spell, you draw a card. A three-drop that draws a card from every enchantment, with no 'may'.

Swap 3 of 12
Epic Proportions
Cut
Epic Proportions
Enchantment — Aura · 4GG
Not a card this commander's decks usually play, so it scores below the cards that are
Archon of Sun's Grace
Add
Archon of Sun's Grace
Creature — Archon · 2WW
Inclusion38%
Synergy37%
Lift8.0×+
Oracle score 37

Epic Proportions is a six-mana Aura with flash that gives +5/+5. It is not a card Estrid decks usually play.

Archon of Sun's Grace is a 3/4 Archon for {2}{W}{W} with flying and lifelink. Pegasus creatures you control have lifelink, and constellation: whenever an enchantment you control enters, you create a 2/2 white Pegasus creature token with flying. A four-drop that makes a flyer from every enchantment.

Swap 4 of 12
Ever-Watching Threshold
Cut
Ever-Watching Threshold
Enchantment · 2U
Not a card this commander's decks usually play, so it scores below the cards that are
Entity Tracker
Add
Entity Tracker
Creature — Human Scout · 2U
Inclusion33%
Synergy31%
Lift8.0×+
Oracle score 32

Ever-Watching Threshold is a three-mana enchantment that draws when opponents attack you. It is not a card Estrid decks usually play.

Entity Tracker is a 2/3 Human Scout for {2}{U} with flash. Eerie: whenever an enchantment you control enters, and whenever you fully unlock a Room, you draw a card. A three-drop that draws a card whenever an enchantment, including Estrid's Mask, enters.

Swap 5 of 12
Finest Hour
Cut
Finest Hour
Enchantment · 2GWU
Not a card this commander's decks usually play, so it scores below the cards that are
Jukai Naturalist
Add
Jukai Naturalist
Enchantment Creature — Human Monk · GW
Inclusion44%
Synergy41%
Lift8.0×+
Oracle score 42

Finest Hour is a five-mana enchantment that adds a combat phase to a lone attacker. It is not a card Estrid decks usually play.

Jukai Naturalist is a 2/2 Human Monk Enchantment Creature for {G}{W} with lifelink. Enchantment spells you cast cost {1} less. A two-drop that is an enchantment itself and makes the rest of the deck cheaper.

Swap 6 of 12
Ground Seal
Cut
Ground Seal
Enchantment · 1G
Not a card this commander's decks usually play, so it scores below the cards that are
Abundant Growth
Add
Abundant Growth
Enchantment — Aura · G
Inclusion50%
Synergy48%
Lift8.0×+
Oracle score 48

Ground Seal is a two-mana enchantment that draws a card and stops graveyard targeting. It is not a card Estrid decks usually play.

Abundant Growth is an Aura for {G}. When it enters you draw a card, and the enchanted land taps for one mana of any color. A one-mana Aura that draws a card and fixes, which Estrid's +2 untaps.

Swap 7 of 12
Righteous Authority
Cut
Righteous Authority
Enchantment — Aura · 3WU
Not a card this commander's decks usually play, so it scores below the cards that are
Buried in the Garden
Add
Buried in the Garden
Enchantment — Aura · 2GW
Inclusion37%
Synergy36%
Lift8.0×+
Oracle score 36

Righteous Authority is a five-mana Aura that grows with cards in hand and draws an extra card for its controller. It is not a card Estrid decks usually play.

Buried in the Garden is an Aura for {2}{G}{W}. When it enters, it exiles target nonland permanent you don't control until it leaves the battlefield, and enchanted land adds one additional mana of any color. A four-mana Aura that removes a permanent and ramps.

Swap 8 of 12
Soul Snare
Cut
Soul Snare
Enchantment · W
Not a card this commander's decks usually play, so it scores below the cards that are
Ethereal Armor
Add
Ethereal Armor
Enchantment — Aura · W
Inclusion40%
Synergy37%
Lift8.0×+
Oracle score 38

Soul Snare is a one-mana enchantment that exiles an attacker for {W}. It is not a card Estrid decks usually play.

Ethereal Armor is an Aura for {W}. Enchanted creature gets +1/+1 for each enchantment you control and has first strike. A one-mana Aura that is huge in a deck of 25 enchantments.

Swap 9 of 12
Vow of Flight
Cut
Vow of Flight
Enchantment — Aura · 2U
Not a card this commander's decks usually play, so it scores below the cards that are
Destiny Spinner
Add
Destiny Spinner
Enchantment Creature — Human · 1G
Inclusion48%
Synergy44%
Lift8.0×+
Oracle score 46

Vow of Flight is a three-mana Aura that gives +2/+2 and flying. It is not a card Estrid decks usually play.

Destiny Spinner is a 2/3 Human Enchantment Creature for {1}{G}. Creature and enchantment spells you cast can't be countered, and for {3}{G} target land becomes an X/X Elemental with trample and haste until end of turn, where X is the number of enchantments you control. A two-drop that protects your spells and makes a land a huge attacker.

Swap 10 of 12
Vow of Wildness
Cut
Vow of Wildness
Enchantment — Aura · 2G
Not a card this commander's decks usually play, so it scores below the cards that are
Wolfwillow Haven
Add
Wolfwillow Haven
Enchantment — Aura · 1G
Inclusion38%
Synergy37%
Lift8.0×+
Oracle score 38

Vow of Wildness is a three-mana Aura that gives +3/+3 and trample. It is not a card Estrid decks usually play.

Wolfwillow Haven is an Aura for {1}{G}. Enchanted land adds an additional {G} when tapped, and for {4}{G} and a sacrifice you create a 2/2 Wolf during your turn. A two-mana Aura that ramps and later becomes a Wolf.

Swap 11 of 12
Dismantling Blow
Cut
Dismantling Blow
Instant · 2W
Not a card this commander's decks usually play, so it scores below the cards that are
Calix, Destiny's Hand
Add
Calix, Destiny's Hand
Legendary Planeswalker — Calix · 2GW
Inclusion30%
Synergy29%
Lift8.0×+
Oracle score 30

Dismantling Blow is a three-mana instant that destroys an artifact or enchantment. It is not a card Estrid decks usually play.

Calix, Destiny's Hand is a {2}{G}{W} planeswalker. Its +1 looks at the top four cards and may put an enchantment from among them into your hand, its -3 exiles target creature or enchantment you don't control until a target enchantment you control leaves the battlefield, and its -7 returns all enchantment cards from your graveyard. A four-mana planeswalker that finds enchantments and removes a threat.

Swap 12 of 12
Boon Satyr
Cut
Boon Satyr
Enchantment Creature — Satyr · 1GG
Not a card this commander's decks usually play, so it scores below the cards that are
Yenna, Redtooth Regent
Add
Yenna, Redtooth Regent
Legendary Creature — Elf Noble · 2GW
Inclusion33%
Synergy32%
Lift8.0×+
Oracle score 32

Boon Satyr is a three-mana 4/2 with flash that bestows +4/+2. It is not a card Estrid decks usually play.

Yenna, Redtooth Regent is a 4/4 Legendary Elf Noble for {2}{G}{W}. For {2} and a tap, as a sorcery, you choose target enchantment you control that doesn't have the same name as another permanent you control and create a token copy of it, and if the token is an Aura you untap Yenna and scry 2. A four-drop that copies your best enchantment each turn.

The full swap list

Cut

  • Dictate of Kruphix
  • Eel Umbra
  • Epic Proportions
  • Ever-Watching Threshold
  • Finest Hour
  • Ground Seal
  • Righteous Authority
  • Soul Snare
  • Vow of Flight
  • Vow of Wildness
  • Dismantling Blow
  • Boon Satyr

Add

  • Mesa Enchantress
  • Satyr Enchanter
  • Archon of Sun's Grace
  • Entity Tracker
  • Jukai Naturalist
  • Abundant Growth
  • Buried in the Garden
  • Ethereal Armor
  • Destiny Spinner
  • Wolfwillow Haven
  • Calix, Destiny's Hand
  • Yenna, Redtooth Regent

What to keep

These cards are doing the deck's heavy lifting. Do not cut them.

If you want to spend more

These are strong but sit outside a budget upgrade. Prices are the cheapest paper printing.

The verdict

Adaptive Enchantment already has the Aura ramp, the enchantment-draw engines and Estrid's untap. The upgrade is cheap enchantment creatures that draw cards, in place of Vows and situational enchantments that Estrid decks leave out. These twelve swaps cost about $7 in total.

Want a full 100-card list built around Estrid, the Masked from today's data?

Build with The Oracle →

Frequently asked questions

What are the best upgrades for the Adaptive Enchantment precon?

Using data from 4,531 Estrid decks, the highest-scoring additions are Mesa Enchantress (for Dictate of Kruphix), Abundant Growth (for Ground Seal) and Destiny Spinner (for Vow of Flight). The full list has 12 swaps, each scored with synergy, inclusion and lift.

How much does it cost to upgrade Adaptive Enchantment?

All 12 swaps cost about $7.46 at the cheapest paper printings (TCGplayer market prices via Scryfall, 2026-10-28). If you want to spend more, the guide also covers Sythis, Harvest's Hand ($1.84) and Sterling Grove ($4.46).

What should I cut from Adaptive Enchantment?

The weakest cards for this commander are Dictate of Kruphix, Eel Umbra and Epic Proportions. The guide explains the reason for every cut, and swaps each one for a card that scores higher.

Which cards should I keep in Adaptive Enchantment?

Keep Fertile Ground, Wild Growth, Estrid's Invocation, Eidolon of Blossoms and Enchantress's Presence. These are the cards doing the deck's heavy lifting.

What does Estrid do?

Estrid, the Masked costs {1}{G}{W}{U} and is a Legendary Planeswalker that can be your commander. Its +2 untaps each enchanted permanent you control, its -1 creates a white Aura enchantment token named Mask with umbra armor attached to another target permanent, and its -7 mills seven cards and returns non-Aura enchantments, then Auras, from your graveyard to the battlefield. Enchanted lands untap for more mana, and every Mask protects a permanent.

More Commander 2018 upgrade guides

All precon upgrade guides

How the numbers work

Inclusion is the share of Estrid, the Masked decks (4,531 of them when this was written, 2026-10-28) that play the card. Synergy is how much more often they play it than other decks in the same colours. Oracle score is synergy × 0.6 plus inclusion × 0.4, the same blend The Oracle uses to rank cards for a deck. Lift compares how often the card appears in these decks with how often it could, capped at 8× here; it is shown for context and does not change the score.

Two cautions. Players who run the precon unmodified count as Estrid decks, which flatters every card the precon contains. Lift is high for many enchantment cards because few decks play them outside an enchantress deck, so use lift to compare cards, not to judge one in isolation. A card the commander's decks do not usually play counts as 0 in the average score. Prices are the cheapest non-foil paper printing on TCGplayer (via Scryfall), in USD, and move daily.