Éowyn, Shieldmaiden costs {2}{U}{R}{W} and is a 5/4 with first strike. At the beginning of combat on your turn, if another Human entered under your control this turn, you create two 2/2 red Human Knight tokens with trample and haste, and if you control six or more Humans you draw a card. A single Human each turn makes two Knights, which are Humans.

The precon already has the Human payoffs, including Beregond of the Guard, Lossarnach Captain, Shared Animosity and Théoden, King of Rohan. Each swap below pairs a cut with an add, and every card is scored with the same numbers the Oracle uses to build decks: synergy and inclusion from the Éowyn decks, plus lift, which shows how much more often a card turns up in Éowyn decks than in decks that could play it.

Looking for the unmodified list first? Read the Riders of Rohan precon guide.

12
Swaps
$17.21
Cost of the adds
38→38
Lands
14→40
Avg Oracle score

What is holding the deck back

Not enough ways to make Humans

Horn of Gondor, Adeline, Resplendent Cathar and Castle Ardenvale make Human tokens, and Faramir and Bard's Company make them from recruit or attacks. They are among the top-scoring cards the precon leaves out.

Cheap Humans that reward more Humans

Coppercoat Vanguard, Thalia's Lieutenant and Champion of the Parish are two-drop and one-drop Humans that get bigger or make the team bigger whenever another Human enters.

Monarch cards and one-offs

Fealty to the Realm and Court of Ire hand the monarchy to opponents, and Dearly Departed, Gimli of the Glittering Caves and Grey Host Reinforcements are not cards Éowyn at all decks usually play.

The 12 swaps

Each pair shows the numbers for the card coming out and the card going in. Click a card image to zoom.

Swap 1 of 12
Dearly Departed
Cut
Dearly Departed
Creature — Spirit · 4WW
Not a card this commander's decks usually play, so it scores below the cards that are
Horn of Gondor
Add
Horn of Gondor
Legendary Artifact · 3
Inclusion69%
Synergy65%
Lift8.0×+
Oracle score 66

Dearly Departed is a six-mana 5/5 flier whose graveyard ability helps Humans. It is not a card Éowyn decks usually play.

Horn of Gondor is a legendary artifact for {3}. It makes a 1/1 Human Soldier when it enters, and for {3} and a tap it makes X more, where X is the number of Humans you control. A three-mana Human engine, and the highest-scoring card the precon leaves out.

Swap 2 of 12
Gimli of the Glittering Caves
Cut
Gimli of the Glittering Caves
Legendary Creature — Dwarf Warrior · 2R
Not a card this commander's decks usually play, so it scores below the cards that are
Adeline, Resplendent Cathar
Add
Adeline, Resplendent Cathar
Legendary Creature — Human Knight · 1WW
Inclusion55%
Synergy51%
Lift8.0×+
Oracle score 53

Gimli of the Glittering Caves is a 1/1 double strike Dwarf for {2}{R} that grows when legendary creatures enter. It is not a card Éowyn decks usually play.

Adeline, Resplendent Cathar is a vigilance Human Knight for {1}{W}{W} whose power equals the number of creatures you control. Whenever you attack, you create a 1/1 Human that is tapped and attacking for each opponent. A Human that makes a Human every attack.

Swap 3 of 12
Grey Host Reinforcements
Cut
Grey Host Reinforcements
Creature — Spirit Soldier · 3W
Not a card this commander's decks usually play, so it scores below the cards that are
Coppercoat Vanguard
Add
Coppercoat Vanguard
Creature — Human Soldier · 1W
Inclusion49%
Synergy46%
Lift8.0×+
Oracle score 47

Grey Host Reinforcements is a four-mana flier with ward {3} that exiles a graveyard. It is not a card Éowyn decks usually play.

Coppercoat Vanguard is a 2/2 Human Soldier for {1}{W}. Each other Human you control gets +1/+0 and ward {1}. A two-drop Human that makes every Knight token hit harder.

Swap 4 of 12
Denethor, Stone Seer
Cut
Denethor, Stone Seer
Legendary Creature — Human Noble · 1U
Inclusion13%
Synergy12%
Lift8.0×+
Oracle score 13
Éowyn, Fearless Knight
Add
Éowyn, Fearless Knight
Legendary Creature — Human Knight · 2RW
Inclusion47%
Synergy43%
Lift8.0×+
Oracle score 44

Denethor, Stone Seer is a 1/3 Human for {1}{U} that scries and can be sacrificed to make someone the monarch. It is played in about one Éowyn deck in eight.

Éowyn, Fearless Knight is a 3/4 Human Knight with haste for {2}{R}{W}. When it enters, you exile target creature an opponent controls with greater power, and legendary creatures you control gain protection from that creature's colors. A Human that removes a creature.

Swap 5 of 12
Fealty to the Realm
Cut
Fealty to the Realm
Enchantment — Aura · 4U
Inclusion15%
Synergy14%
Lift8.0×+
Oracle score 14
Thalia's Lieutenant
Add
Thalia's Lieutenant
Creature — Human Soldier · 1W
Inclusion37%
Synergy35%
Lift8.0×+
Oracle score 36

Fealty to the Realm is a five-mana Aura that makes you the monarch and lets the monarch control the creature. It is played in about one Éowyn deck in seven.

Thalia's Lieutenant is a 1/1 Human Soldier for {1}{W}. When it enters it puts a +1/+1 counter on each other Human you control, and whenever another Human enters it gets a +1/+1 counter. Every Knight token pair is two counters on it.

Swap 6 of 12
Humble Defector
Cut
Humble Defector
Creature — Human Rogue · 1R
Inclusion17%
Synergy13%
Lift4.2×
Oracle score 14
Champion of the Parish
Add
Champion of the Parish
Creature — Human Soldier · W
Inclusion29%
Synergy27%
Lift8.0×+
Oracle score 28

Humble Defector is a 2/1 Human Rogue for {1}{R} that draws two cards, then gives an opponent control of it. It is played in about one Éowyn deck in six.

Champion of the Parish is a 1/1 Human Soldier for {W}. Whenever another Human enters under your control, it gets a +1/+1 counter. A one-drop that grows with every token.

Swap 7 of 12
Earthquake
Cut
Earthquake
Sorcery · XR
Inclusion16%
Synergy15%
Lift8.0×+
Oracle score 15
Mass Appeal
Add
Mass Appeal
Sorcery · 2U
Inclusion37%
Synergy35%
Lift8.0×+
Oracle score 36

Earthquake deals X damage to each creature without flying and each player. It is played in about one Éowyn deck in six, and it kills your own Humans.

Mass Appeal costs {2}{U} and draws a card for each Human you control. A sorcery that draws a hand once Éowyn's Knights are out.

Swap 8 of 12
Court of Ire
Cut
Court of Ire
Enchantment · 3RR
Inclusion20%
Synergy18%
Lift8.0×+
Oracle score 19
Faramir, Prince of Ithilien
Add
Faramir, Prince of Ithilien
Legendary Creature — Human Noble · 2WU
Inclusion37%
Synergy35%
Lift8.0×+
Oracle score 36

Court of Ire is a five-mana enchantment that makes you the monarch and pings each upkeep. It is played in about one Éowyn deck in five.

Faramir, Prince of Ithilien is a 3/3 Human Noble for {2}{W}{U}. At the beginning of your end step you choose an opponent, and at the beginning of that player's next end step you draw a card if they did not attack you, otherwise you create three 1/1 Human Soldiers. A Human that makes either cards or three more Humans.

Swap 9 of 12
Archivist of Gondor
Cut
Archivist of Gondor
Creature — Human Advisor · 2U
Inclusion22%
Synergy20%
Lift8.0×+
Oracle score 21
Bard's Company
Add
Bard's Company
Creature — Human Citizen · 2WU
Inclusion23%
Synergy22%
Lift8.0×+
Oracle score 22

Archivist of Gondor is a 2/3 Human Advisor for {2}{U} that makes you the monarch when your commander connects. It is played in about one Éowyn deck in five.

Bard's Company is a 2/3 Human Citizen for {2}{W}{U} that has flash if you control a Human. Other creatures you control get +1/+1, and whenever it enters or attacks you recruit: draw a card, then discard a card, and if you discarded a nonland card you create a 1/1 Human Soldier. An anthem that makes Humans.

Swap 10 of 12
Heirloom Blade
Cut
Heirloom Blade
Artifact — Equipment · 3
Inclusion25%
Synergy24%
Lift8.0×+
Oracle score 24
Castle Ardenvale
Add
Castle Ardenvale
Land
Inclusion30%
Synergy26%
Lift6.3×
Oracle score 27

Heirloom Blade is a three-mana Equipment that gives +3/+1. It is played in about one Éowyn deck in four.

Castle Ardenvale is a land that enters tapped unless you control a Plains and taps for {W}. For {2}{W}{W} and a tap you create a 1/1 Human. A land that makes a Human every turn late in the game, and takes no spell slot.

Swap 11 of 12
Lost to Legend
Cut
Lost to Legend
Instant · WW
Inclusion27%
Synergy25%
Lift8.0×+
Oracle score 26
Boromir, Warden of the Tower
Add
Boromir, Warden of the Tower
Legendary Creature — Human Soldier · 2W
Inclusion52%
Synergy49%
Lift8.0×+
Oracle score 50

Lost to Legend ({W}{W}) is one of the lowest-scoring cards in the precon, at 26 in the Oracle: it is in 27% of Éowyn decks with 25% synergy. It reads: Put target nonland historic permanent into its owner's library fourth from the top.

Boromir, Warden of the Tower ({2}{W}) scores 50: it is in 52% of Éowyn decks with 49% synergy. It reads: Vigilance. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.

Swap 12 of 12
Palace Jailer
Cut
Palace Jailer
Creature — Human Soldier · 2WW
Inclusion28%
Synergy26%
Lift8.0×+
Oracle score 27
Bard, King of Dale
Add
Bard, King of Dale
Legendary Creature — Human Noble Archer · 4WU
Inclusion41%
Synergy37%
Lift8.0×+
Oracle score 39

Palace Jailer ({2}{W}{W}) is one of the lowest-scoring cards in the precon, at 27 in the Oracle: it is in 28% of Éowyn decks with 26% synergy. It reads: When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Bard, King of Dale ({4}{W}{U}) scores 39: it is in 41% of Éowyn decks with 37% synergy. It reads: Reach, vigilance. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

The full swap list

Cut

  • Dearly Departed
  • Gimli of the Glittering Caves
  • Grey Host Reinforcements
  • Denethor, Stone Seer
  • Fealty to the Realm
  • Humble Defector
  • Earthquake
  • Court of Ire
  • Archivist of Gondor
  • Heirloom Blade
  • Lost to Legend
  • Palace Jailer

Add

  • Horn of Gondor
  • Adeline, Resplendent Cathar
  • Coppercoat Vanguard
  • Éowyn, Fearless Knight
  • Thalia's Lieutenant
  • Champion of the Parish
  • Mass Appeal
  • Faramir, Prince of Ithilien
  • Bard's Company
  • Castle Ardenvale
  • Boromir, Warden of the Tower
  • Bard, King of Dale

What to keep

These cards are doing the deck's heavy lifting. Do not cut them.

If you want to spend more

These are strong but sit outside a budget upgrade. Prices are the cheapest paper printing.

The verdict

Riders of Rohan already has the Human payoffs. The upgrade is cheap Humans that enter every turn and engines that make more of them, in place of monarch cards and one-offs that do little. These twelve swaps cost about $17 in total.

Want a full 100-card list built around Éowyn, Shieldmaiden from today's data?

Build with The Oracle →

Frequently asked questions

What are the best upgrades for the Riders of Rohan precon?

Using data from 15,635 Éowyn decks, the highest-scoring additions are Horn of Gondor (for Dearly Departed), Adeline, Resplendent Cathar (for Gimli of the Glittering Caves) and Boromir, Warden of the Tower (for Lost to Legend). The full list has 12 swaps, each scored with synergy, inclusion and lift.

How much does it cost to upgrade Riders of Rohan?

All 12 swaps cost about $17.21 at the cheapest paper printings (TCGplayer market prices via Scryfall, 2026-10-27). If you want to spend more, the guide also covers Minas Tirith ($5.98) and Blade Historian ($4.50).

What should I cut from Riders of Rohan?

The weakest cards for this commander are Dearly Departed, Gimli of the Glittering Caves and Grey Host Reinforcements. The guide explains the reason for every cut, and swaps each one for a card that scores higher.

Which cards should I keep in Riders of Rohan?

Keep Beregond of the Guard, Lossarnach Captain, Shared Animosity, Théoden, King of Rohan and Forth Eorlingas!. These are the cards doing the deck's heavy lifting.

What does Éowyn do?

Éowyn, Shieldmaiden costs {2}{U}{R}{W} and is a 5/4 with first strike. At the beginning of combat on your turn, if another Human entered under your control this turn, you create two 2/2 red Human Knight tokens with trample and haste, and if you control six or more Humans you draw a card. A single Human each turn makes two Knights, which are Humans.

More Tales of Middle-earth Commander upgrade guides

All precon upgrade guides

How the numbers work

Inclusion is the share of Éowyn, Shieldmaiden decks (15,635 of them when this was written, 2026-10-27) that play the card. Synergy is how much more often they play it than other decks in the same colours. Oracle score is synergy × 0.6 plus inclusion × 0.4, the same blend The Oracle uses to rank cards for a deck. Lift compares how often the card appears in these decks with how often it could, capped at 8× here; it is shown for context and does not change the score.

Two cautions. Players who run the precon unmodified count as Éowyn decks, which flatters every card the precon contains. Lift is moderate for most of these cards because they are played in many Human decks, so use lift to compare cards, not to judge one in isolation. A card the commander's decks do not usually play counts as 0 in the average score. Prices are the cheapest non-foil paper printing on TCGplayer (via Scryfall), in USD, and move daily.